. $ . . . . The piggy is empty — be the first!

TUNNEL


One ball. One corridor. Don't blink.

Keep the ball alive down a neon corridor that gets faster than you are. Every clean return raises your multiplier — a twenty-hit rally is worth far more than twenty hits.

PLAY WITH SOMEONE

VERSUS — Two players, opposite ends of the same corridor. You each see it from your own end, so it isn't a split screen, it's a duel. Miss and it costs you.

CO-OP — Half the corridor each, one shared score. Alternate the returns and the multiplier climbs faster than either of you could push it alone.

Share a four-character room code, or hit QUICK MATCH. No accounts, no downloads — it runs in the browser. Nobody around? The AI learns where you like to stand and starts aiming away from it.

IN THE CORRIDOR

  • SMASH — three charges, fifteen seconds to refill them all. Doubles what a return pays. Spend it or bank it.
  • Power-ups — four balls at once, slow motion, double score, shield.
  • Hazards — only once your combo is worth protecting. Your paddle shrinks, your aim inverts, the ball jumps a speed tier. The better the run, the more the corridor wants it back.
  • Breakable blocks deep in a run, worth points at your current multiplier.
  • Separate leaderboards for solo and versus.

CONTROLS

Mouse to move · Click to serve · Click just before contact to SMASH · M mutes · ESC for the menu

IF YOU LIKE IT

TUNNEL is free and always will be. There's a tip jar on this page — it goes straight into the next game, and I make sharp, fast, mean little games, so there will be one. No tip? Beat my score instead and tell me in the comments.

Rate this project
Published 26 days ago
StatusReleased
PlatformsHTML5
AuthorRaz Jacob
GenreAction
Tags2D, 3D, Arcade, ball, Multiplayer, Neon, pingpong, Retro, room, web
Average sessionA few minutes
LanguagesEnglish
InputsMouse
ContentNo generative AI was used

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